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Image 13Closer view of the face.
I have plans to go back and add a lot more definition where the shader boundaries are quite spaced apart, like the cheek highlights here... Gradients will be smoother at higher zoom levels.
Image 15Another close up. I never did make plans on how I would do the eyes, whoops!
Image 16The ears took ages to get looking right, the eyebrows are just random shapes...